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Raising awareness of gambling: Four key projects supported by the Ksa

In May 2025, the Kansspelautoriteit (Ksa) announced the funding of four new projects to raise awareness of the risks associated with gambling. These initiatives, supported by the Addiction Prevention Fund (VPF), aim to inform and protect various audiences against the dangers of problem gambling.

The VPF, which will be set up in 2021, is financed by an additional tax levied on high-risk gambling operators. The Ksa manages this fund in collaboration with partners specialising in addiction prevention.

Training healthcare professionals: e-learning from Jellinek and GGZ Ecademy

Centre Jellinek, in partnership with GGZ Ecademy, has developed an e-learning course aimed at front-line healthcare professionals, such as general practitioners, psychologists and debt counsellors. This e-learning aims to improve the early detection of problem gambling behaviour.

Launched during a well-attended webinar, this course now benefits from additional financial support to increase its profile and accessibility.

Educating young people: Extension of the ‘Helder op school’ programme

The ‘Helder op School’ programme, developed by the Institut Trimbos, is being extended to include specific modules on gaming. Aimed at secondary and higher education establishments, the programme provides tools to help teachers address the risks associated with gambling with their pupils.

The new resources include guides for organising information evenings for parents and teaching aids aimed at discouraging gambling among young people.

Raising awareness among footballers: a VVCS initiative

The Vereniging van Contract Spelers (VVCS), the professional players’ association, is stepping up its efforts to inform footballers in the Eredivisie and Eerste Divisie, including the U-21 and U-19 teams, about the dangers of gambling.

In addition to the existing information sessions, the VVCS is introducing a brochure detailing tools such as ‘Gokstop’ and the ‘Gamban’ software, which can be used to block access to gambling sites. In addition, former gamblers who have overcome gambling problems will be trained to share their experiences and raise awareness among their peers.

Making information accessible: Modules on Steffie.nl

Steffie.nl, an educational platform for people with reading difficulties or cognitive disorders, is developing four interactive modules on the theme of games. These modules, scheduled for autumn 2025, will cover the following topics: ‘What is gambling?’, ‘Addiction to gambling’, ‘Self-assessment of gambling behaviour’ and ‘Recognising games of chance’.The aim of this initiative is to provide clear, understandable information to an audience that is often overlooked in traditional prevention campaigns.

Caroline: Caroline specializes in the casino industry, where she combines a deep knowledge of the gaming sector in France with a passion for digital innovations. She explores the changes that are revolutionizing this industry, from the integration of artificial intelligence in the user experience and data analysis to blockchain technologies that strengthen the security and transparency of transactions. Curious and committed, she is particularly interested in responsible gaming solutions and new regulations, addressing topics as varied as player protection, risky behavior management, and the importance of ethical practices. Through her in-depth and accessible articles, Caroline allows readers to better understand the trends, innovations and challenges of a constantly changing industry. She takes care to demystify new technologies and to make the link between technical advances and their concrete implications for players and operators. Her goal? To offer an informed and balanced vision of a sector in full transition, between tradition and modernity, while contributing to a dialogue around more responsible and secure gaming.